AI Generates Game Soundtracks, Musicians Unfazed!

Photo - AI Generates Game Soundtracks, Musicians Unfazed!
Game soundtracks offer a thriving opportunity for content creators, and PlusMusic is leading the way. Developed by a passionate team with a love for music, games, and AI, this innovative project delivers adaptive soundtracks in mere minutes.
PlusMusic caters to not just game developers, but musicians and gamers as well. The platform creates the perfect environment for music discovery and AI-aided editing, providing players with a truly unique auditory experience.
PlusMusic: Crafting Adaptive Game Soundtracks Source: https://twitter.com/PlusMusicTech

PlusMusic: Crafting Adaptive Game Soundtracks Source: https://twitter.com/PlusMusicTech

How does the Adaptive Audio AI technology function?

The PlusMusic team, consisting of musicians and AI experts, has conceived and patented an innovation known as Adaptive Audio AI. This technology designs game soundtracks to align seamlessly with the plot, themes, and gamers' experiences. This method revolutionizes the way soundtracks are interacted with in virtual realms, offering each party involved a novel digital experience:

  • Game developers are provided access to ready-to-use soundtracks, bypassing the need for further editing or adjustments to fit a specific project's features.
  • Composers and musicians can allocate more time to their creative pursuits, rather than having to adhere to countless unique requirements for pairing and modifying compositions for licensing processes.
  • Gamers are granted the opportunity to personalize soundtracks, making them as congruent as possible with the game narrative, as well as their individual preferences.

Adaptive Audio AI deliberately segments compositions into autonomous episodes, synchronizing with specific game moments. The creation of adaptive soundtracks drastically reduces the time spent on game music accompaniment for Unreal and Unity engine games to a mere few minutes. On the PlusMusic platform, this process consists of four straightforward stages:

  • Searching for an apt track in the library, which already boasts over 400,000 compositions, and continues to grow.
  • Linking PlusMusic to the game development platform.
  • Adding a license and assembling a soundtrack.
  • Integrating the music into the game and its playback.

The project offers a trial period for creating adapted soundtracks completely free, provided it involves no more than 20 users before purchasing a license. The minimum license cost starts at $25 and increases according to the game's scale. Complete rights to use the compositions for 12-24 months can be obtained for $1,500 or more.

Despite the AI success in creating soundtracks, the PlusMusic team positions it not as an alternative to composers, but as a valuable tool to aid them:
“It is the mission of PlusMusic to make music native to digital and connect musicians’ works to the vast opportunity in digital experiences, starting with games. We are opening up a green field of opportunity to musicians by connecting the games industry as a new avenue of distribution. Traditionally, musicians didn’t have an easy way to get their music into games.”